Force of will special cards

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Axiam's picture
Axiam
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Force of will special cards

Hello STS players!

I'm a little in love with some of the STS options at the moment and have found myself considering starting a third faction by putting together a somewhat elite list that eschews themes and is heavy on combinations that add utility, defence and ultimately a fluid strategy with limited numbers (My 1st faction were KKZ so I've learnt you can achieve a lot with control gaming) but my question is:

Are there any STS/standard special cards that Hanami could take to gain force of will?

The ability to inflict stupidity or control tokens would help to balance the low number of models and really make it a competitive list so I'm curious to see if this can be enhanced without using the re-roll 1s ring.

Many thanks!

minoa
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Joined: 31/05/2013

2 standard special cards might be of use in that regard. Deep Wisdom, which gives Iron Mind(1) and Force of Will(1) when you wait and Greater Destiny, which give you a +1 ki stat for an activation. It almost sounds like you could try a Jade Rose list. Event cards become cheaper by 1 rice, roses gain flank, and you get a free "Distraction" feat during the tactical phase.

The STS have alot of "control" special cards. Bought Loyalty, Inside Information, and Dark Secrets all directly control a model in 1 way or another. Drunk on Sake, Ebisu's Tithe, and Raise the Stakes all drain ki to avoid being controlled in 1 way or another.

Yukio also has "Obey", though he can't be used in a Jade list.

They have some good special cards for sure. Not sure they can do a low model count warband like KKZ though...

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Hi Minoa, thanks for the input! I was thinking 5 models (so not quite as extreme as KKZ. There are a lot of ways in which STS STS can manipulate opponents activations (throws/control etc) and the list I want to create would have the models that punish you for attacking them or who have a chance to stop you from being able to (Hanami, Malosi, Manu) so I think the list could hold it's own. I doubt I'd enjoy as much success with them but my friends aren't keen on playing against Camo 2 so from a fun perspective, it would make the games more entertaining with those moments that can win/lose you the match being based more on random rolls and desperation plays.
It would have been nice to be able to improve some of those random roll moments however, without having to take Harukichi.

Axiam

minoa
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I've given this some more thought... What size of games are you playing?

Malosi and Fitiauma both have a Unique Effect that you could use to help dictate things also. So Malosi and Fitiauma can manipulate your opponent's models through their Unique Effects. All the Roses, Yukio, and Harukichi do it their Feats. Manu and Malosi do it with Special Abilities. I'd start with those models and see if you think of a game plan to make them work together. They would also all fit your elite theme. I would think Dark Secrets and Bought Loyalty would be required to help sap activations and Elixir of Vigor needed for an extra activation.

In the end, it's going to come down to activations. Can you use your limited number of activations more efficiently than your opponents. That includes those dramatic moments when you need a dice roll to make your plan work to a T.

Alternatively, you could house rule you'll drop camo on your KKZ models for an extra special card or 2. Or just ignore it all together and battle in the sun.

Post a list and tell us how you did with it.

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I've designed a 42 rice list initially 41 with models and I guess the 1 rice ring for Hanami, unless there is something I prefer in the special pack. I'm not sure on which 8 rice or less model I would add for 50 rice, maybe Senpu.
I would have Manu, Malosi, Hanami, Zo and Oda with Manu body guarding Oda (Oda catching the arrows) and Hanami catching arrows for Malosi (she doesn't really need a body guard with range defence 2 and side step defence 0). Zo is unfortunately a little fragile and slow so will mostly be supporting from the back redistributing ki into Jumo tokens and Rose abilities until the front line have caused some grief and then making life harder in the later rounds by depleting built up ki with his aura feat. I still have yet to buy the models but the list feels like it would be fun to play.

Axiam

minoa
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I'd pass on Senpu and just go with generic Shatei, that would free up a little more room for special cards. You'll find much better cards in the 2 faction packs instead of the generic card packs. How many models does a 42 rice warband contain on average?

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Depends on what you build but it will range from 4 (KKZ) to a potential 10 -12 (peasant/Kami/ cheap monk heavy lists) Yurei can output a large number of weaker models in 42 rice also, especially with summoned models and cheap zombies.

The thing with the activation heavy lists is that the models tend not to be amazing, although temple can output some surprisingly effective synergy with their cheap monks, koji's pack and peasant characters/rice farmers.

However, that said, it is rare that people will fully commit to a cheap rice model list due to how easily they tend to get thinned down by elite models once the close quarters fighting and ranged attacks start.

I'll have to buy in the special packs and see what works from there. I tend to come up against Ito a lot so the throw defence will be less effective. I'll have to work out how to be more triksy against them ;)

I like Senpu because he's a medium fighter that can also help guard against ranged attacks aimed at the big guys due to that being their weakness. Of course, the best layed plans usually fall apart on contact with the enemy :)

Axiam

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Although a Kyoaku han and a Rakki would also be very useful...

Axiam

minoa
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Surprised Ret-MattT hasn't chimed in... Anyway.

Our Cult player has gotten 11 models on the table before, but that was in a 55 rice game. I was using 9 models regularly at 55 rice with butos and animals. I found the cheap animals could do just enough to make them worth the extra activations. Our game group has kind of gone more elite lately so I've been playing 7 models with up to 5 rice in special cards.

Our monk player has gotten into the habit of trying to side step defense everything too. It's just easier with monks if Manu gets attacked because of this. But remember jumo tokens can give special attacks and defenses. And since you mentioned Rakki... Genzai is way better! His believer trait makes the butos monsters and I've just recently started using Healing Balm on him for triple buffs. More than worth 5 rice!

You face shooty Ito lists then? I face ashigaru lists, shisai lists, and samurai lists but not shooty lists. I guess that might make Senpu worth it.

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Hey there smiley There´s a few topics ongoing, but regarding at least Hanami I´d rather pick a reroll (say Genzai who incidently also can reduce cost w /Believer) or gain some set values (exploding Rakki a'la JohanMs GM list comes to mind) to exchange for the roll to ensure that she wins the roll off over adding a +1 (as she can get x amount of Control Tokens, better bet on winning big). Genzai is particulary nice since the ranged Feats also get reduced, meaning she can load off a barrage of controlling effects. And as she´s an Oyabun she shouldn´t leave house without the Coin Strings for bonus Ki.

 

[i]The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers![/i]
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He faces schizophrenic Ito lists - I've fielded all of the above at some point - but has a particular hatred/fear of Kaihime. A few weeks ago, against another opponent, I fielded 4 archers. Not very successful, but managed a 1-2 loss.

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The trouble with kaihime is she can one shot a 6hp model when applying poison 2/2, which is straight up annoying in a low model list ;)

Axiam

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I currently do not have the special cards for STS yet so haven't seen this new Kami with believer, is it (believer/Oyabun)?

Axiam

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Beleiver/Btb

[i]The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers![/i]
minoa
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That's what makes Genzai so good, he makes any friendly model believe! That and the luck token helps.

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I take it the luck token works exactly like Rakki's single dice per turn?

Are you also able to sacrifice Genzai or is the believer/btb a replacement text to make them more individual? Also is Genzai more points?

Thanks again!

Adam.

Axiam

minoa
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Genzai is the same rice cost. He has believer/BTB trait. Any friendly model in BTB gets a luck token during starting phase. A luck token let's you reroll a single attack, defense, damage, or fear dice, same as Maneki-Neko. Unlike Maneki-Neko, Genzai let's you stock pile the luck token from turn to turn. You can sacrifice him for 4 luck tokens to pass out.I really like the little guy. What warband doesn't need a luck kami?

The whole luck/gamblers theme of the STS really gets me. I've been taking Goruden Saikuru just so I can flip a coin during my games since I don't take any models that can gamble. If they ever release more special card packs, that need a gamblers theme and a card that lets models gamble that normally can't.

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