Terrain density

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Ithil
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Terrain density

Good day all.

I played a game as the KKZ and we decided with the other player to test a map with a bit more terrain than usual.

Here is what the map looked like.

 [URL=http://www.image-share.com/ijpg-3929-50.html][IMG]http://www.image-share.com/upload/3929/50m.jpg[/IMG][/URL]

At the end of turn 2, my opponent (ITO) capitulated. I fear we went overboard with the terrain density. He said he could not manage to engage the ninja or target them whith his shisai.

What do you guys think?

 

Ithil
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Pierre Roques

Ret-Stigandr
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We used to put a lot of terrain on the board too in the beginning.

my friend played KKZ against my Prefecture.

I didn't have to capitulate in turn 2 (it was always a bit later), but those were very unpleasant games.

they were so frustrating that I still don't want to face his ninjas again.

At some point I'll have to (my friend should be able to use is miniatures), but we won't be going overboard with terrain again.

Ret-Fleafa
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Remove the Warhammer trees, and you should be OK in New Dawn.
In Risen Sun, I'd also remove the barrels/crates which separate the objectives, and the bamboo.

Ithil
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Thank you for your answer. Much appreciated.

 

We did paly with RS rules, I should have specified.

Pierre Roques

Ret-Aenion
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A good rule is to have about 6 pcs of terrain on the board, you can add scatter terrain (small lanterns, walkways) but then determine that it doesn't provide cover or any other special rules.

This is especially important when facing KKZ (I'm Ret-Stigandr's regular opponent), they love anything that gives them the least bit of cover.