Ryu Player having real issues with Ito Player.

15 posts / 0 new
Last post
nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100
Ryu Player having real issues with Ito Player.

I'm having real issues with seeing an Ito weakness. Its most likely my play style not having enough ki defence or such but The BoO seems really powerful and flexible. I'm always losing important models as my opponent is able to put it where its most necessary per turn. The armour is in all the right places for his models and I'm just not able to land killing blows. The shenanigans of movement and throwing I have are mostly neutered by the snake peeps being steady so no prone advantage.

Basically I'm looking for assistance against the Ito using my Ryu, what do I have that he can't match? Would these be useful against other factions?

 

Any help would be much appreciated.

MistakeNot
MistakeNot's picture
Offline
Last seen: 2 months 6 days ago
Joined: 10/21/2014 - 21:51
Points: 183

Which models do you mainly use, and which models specifically are giving you trouble?

Without knowing those I'd recommend ranged attacks, so your guns, Bikou, and (new) Matsu. Especially new Matsu actually, she is so very strong. Other than the shirtless wonder the Ito have no ranged defense, except Naoko through tactical use of Blind.

Otherwise careful use of your own melee prowess and armour seems to be the way to go, the Ito are faster than you are but you are slightly tougher. In armour anyway, the snake people do have more health. Before I could put the Muramasa Blade on Kenzo I often had most trouble facing Ryu, because of all that annoying armour to get through.

nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100

Been having real trouble defending against Mizuki as she tells my guy to go off and tie up two actions in one go. Or as has happened before Ordering Minuro to shoot Hanso in the back! Are there good ways to defend agasint these Opposed Ki tests? I've used the generic card Shield of the Spirits before to no avail as he just waits till the Model has no Ki (He's naturally a very good player).

Kenso gets used quite a bit, he's a good threat on the flank and often ties up my most useful hard armoured guys.

Should I stay bunched up and force the Ito to come to me? I could possibly use Storm Matsus +2 to ranged hits Feat.

Ret-A_Palmer
Ret-A_Palmer's picture
Offline
Last seen: 17 min 32 sec ago
Joined: 05/15/2013 - 01:25
Points: 930

Take Deflection.  You automatically shrug off a Ki feat.  Also keep your models in pairs to knock off the control tokens quickly.


It always goes to tiebreakers.

The Jumo Ring - a Bushido Blog

Ashley408
Ashley408's picture
Offline
Last seen: 1 day 23 hours ago
Joined: 07/18/2015 - 21:54
Points: 100

I play Ryu and struggle against Ito.  They have many of our advantages but are faster, more wounds and with poison!  Also many of their models have Steady so slam attacks aren't great since many Ito are immune to prone. Trying to grind them down is risky as their support models can blind/poison/control you to tip the balance. Now they have good archers, cheap vipers and some samurai/ashigaru as well!  They also have good themes whereas ours are average in my view.

I also like the new Matsu and new Mitzuchi (both in second special deck) as they can Stun.  I'm going to try one or two good specialists.  Using the greater destiny enhancement/deflection to give your best character more chance to win opposed tests may help.  

Kill the snake thing who blinds with her ranged attack asap as blinding your best samurai is nasty!

My view is to go after and shoot, stun, attack etc their support models to get rid of some of their special abilities and then you need to use as much outnumbering, exhausting as you can to pick off their best units who often have 7/8 wounds. Make use of cleave, feint etc to try to knock them out.  You'll need leadership (hiro or heart of lion card) as they have lots of fear models.  

You should outnumber them and have more armour overall.  You may need to defend against those models he pumps up with poison from BoO and focus to killing the others.  Laying three poison tokens on a six wound human is normally a knock-out. Use your defensive specials.  Maybe counter attack defence from Hagane.

it's tough getting an straightforward win against them.. You have to play very well if they are an experienced Ito player.  I'm also developing my tactics here so hope some of the above helps.  I do much better against other factions. Good luck!

witchersai
witchersai's picture
Offline
Last seen: 2 months 3 days ago
Joined: 05/01/2012 - 11:30
Points: 171

I play with the Ito quite regulary. I found That Bikou is the scariest thing I can ever face. 

Camo and 3 atacks from close range... She will destroy whatever she needs to destroy for the Prefecture to gain the upper hand. 

 

Also, playing the objective game helps, you dont have to kill the snakes, just keep them at bay. 

"We are a way for the Universe to know itself"
-Unknown Temple Master

witchersai
witchersai's picture
Offline
Last seen: 2 months 3 days ago
Joined: 05/01/2012 - 11:30
Points: 171

Also I Believe Daisuki has a range heal that removes status effects, so that can counter you being poisoned. 

 

 

"We are a way for the Universe to know itself"
-Unknown Temple Master

nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100

Yeah I hadnt looked at Bikou too closely till recently and now I'm really regretting it she's ace!

I'm still mulling over the complexities of the rules, but with Daisukes feats being (A) but not allowed to be in melee or moving does that mean I can use both feats while Active but not activating him and then use his ranged heal ability to remove poison counters?

That would make him essential in my eyes and definitely putting him back in the list!

nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100

nealescullion wrote:

Yeah I hadnt looked at Bikou too closely till recently and now I'm really regretting it she's ace!

I'm still mulling over the complexities of the rules, but with Daisukes feats being (A) but not allowed to be in melee or moving does that mean I can use both feats while Active but not activating him and then use his ranged heal ability to remove poison counters?

That would make him essential in my eyes and definitely putting him back in the list!

In order to explain my question heres a step by step of how I envision using him.

  1. My Active turn: Activate Model A, but also use Daisukes Feat 'Prayer of healing'
  2. Enemy activates
  3. My following Activation: Move Daisuke to within Aura Range of Model A
  4. Enemy Activates
  5. My next Activation: Activate Daisuke Again use 'Prayer of Purification' and remove posion Markers from Model A from range using the original Aura Prayer of Healing range Activated earlier.

I hope this illustrates what I mean.

Ashley408
Ashley408's picture
Offline
Last seen: 1 day 23 hours ago
Joined: 07/18/2015 - 21:54
Points: 100

Problem is healing is a simple action so he needs to be the active model to heal, use prayer of healing or prayer of purification.  Perhaps the best thing is to use him last to remove poison markers before the end of the turn where they would kill a character.  Since he can't do this when moving you need to be touching or use the prayer of healing aura.  So first actiion move him in range, 2nd action use prayer of purification by touching or if he has the ki prayer of healing.  however this burns ki so you may need to focus for a bit or get someone to Chanel to him.  Next turn the Ito player just turns the BoO back on but hopefully you've killed a snake or two!

I've struggled to get Daisuke to make an impact but others swear by him and maybe I'm using him wrong.

Bikou is awesome but beware sixth sense, getting caught out of cover or by one of his big snakes sent to kill/blind her.  There was a strong Ryu list that won a tournament recently and Daisuke and Bikou were both in there.

nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100

Ashley408 wrote:

Problem is healing is a simple action so he needs to be the active model to heal, use prayer of healing or prayer of purification.  Perhaps the best thing is to use him last to remove poison markers before the end of the turn where they would kill a character.  Since he can't do this when moving you need to be touching or use the prayer of healing aura.  So first actiion move him in range, 2nd action use prayer of purification by touching or if he has the ki prayer of healing.  however this burns ki so you may need to focus for a bit or get someone to Chanel to him.  Next turn the Ito player just turns the BoO back on but hopefully you've killed a snake or two!

I've struggled to get Daisuke to make an impact but others swear by him and maybe I'm using him wrong.

Bikou is awesome but beware sixth sense, getting caught out of cover or by one of his big snakes sent to kill/blind her.  There was a strong Ryu list that won a tournament recently and Daisuke and Bikou were both in there.

Sorry I'm not sure if I made it clear, I think Daisukes Feats can be used in conjunction so he can use both feats in one turn to remove Poison markers without being in B2B. as his Purification feat allows him to remove markers instead of wounds using his heal action.

witchersai
witchersai's picture
Offline
Last seen: 2 months 3 days ago
Joined: 05/01/2012 - 11:30
Points: 171

YEs you can use both to remove poison from a distance. :)

 

And The Prefecture of Ruy was my most difficult game in the recent Portsmouth Tournament, and both Daisuke and Bikou were present. 

"We are a way for the Universe to know itself"
-Unknown Temple Master

nealescullion
nealescullion's picture
Offline
Last seen: 10 months 3 weeks ago
Joined: 08/02/2015 - 10:08
Points: 100

witchersai wrote:

YEs you can use both to remove poison from a distance. :)

 

And The Prefecture of Ruy was my most difficult game in the recent Portsmouth Tournament, and both Daisuke and Bikou were present. 

Brilliant thats good to know, thanks for the clarification. Its gonna make me re-look at some of my other models. I'm slowly starting to see synergies and such within chracters which is a part of gmaing I love doing.

Ret-Ruro
Ret-Ruro's picture
Offline
Last seen: 6 months 1 week ago
Joined: 04/22/2013 - 01:37
Points: 264

If you have trouble using Daisuke I would suggest trying the Takashi Ancestor Spirit. While it can't remove all that Poison it can still heal others and also load them up with Ki at the same time, and has a mutch better fighting chance than Daisuke. (Not to mention if one of your models gets removed in 6" he gains back some Ki which is a small consolation prize :P )

Ret-MattT
Ret-MattT's picture
Offline
Last seen: 3 days 11 hours ago
Joined: 04/26/2013 - 18:27
Points: 991

Another thing that Ito wants is position which can be handled by Ruy's Command and Control game. You move up one action with three Ashigaru, then Hiro holds his speech (transfers Ki) and Junichi Orders them to rested. Now Ito can't move in because they'll be open for outnumbering and losing models for nothing. Next position Minuro, Hiro and extra Samurai of choice to strike next turn. Or simply use multiple Passes for similar effect. 

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!

yenohoney