Double Arquebusiers!

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Ryumaru's picture
Ryumaru
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Double Arquebusiers!

Anyone that's seent he new cards will notice that the ashigaru from the starter set have lost their names. While this seems like a minor shame, take another look....

You can now take a second arquebusier. Nice huh?

Now while I haven't played yet, I'm sure for those Prefecture players that have now had several games with their force are now thinking up new tactics for having two of these gun nuts on the battlefield.

So, what are those ideas?

As an aside, here's hoping we get a new variant arquebusier now. It'd be cool if it was a female then we'd have a male and female yari (spear) armed Ashigaru to go with male and female Arquebusier Ashigaru!

mertaal's picture
mertaal
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At plus 4 strength they are terrifying. 

Henrix's picture
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+4 strength is about identical to +2 in the old version. 2d6 on the wound chart. That's why ashigaru have Armour (2) now.

And shooting has changed, and become slightly less powerful. In particulary it has become harder to get high SL's, as the target no longer can roll all 1's.

So, I think Minuro has dropped in power slightly to become more on par with his rice cost. ;-)

I follow the rules of bushido. I am a bushi.

Swedish players, rally to Hokuō Bushido!

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Ret-Henrix wrote:

So, I think Minuro has dropped in power slightly to become more on par with his rice cost. ;-)

 

Crap! I always found him below his rice cost, mainly because of his reload times. So if you tell me that he is worse than before, yeuurk!

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mertaal
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Ret-Henrix wrote:

+4 strength is about identical to +2 in the old version. 2d6 on the wound chart. That's why ashigaru have Armour (2) now. And shooting has changed, and become slightly less powerful. In particulary it has become harder to get high SL's, as the target no longer can roll all 1's. So, I think Minuro has dropped in power slightly to become more on par with his rice cost. ;-)

 

How come the b*stard keeps one shotting my monks then!?!? :o

 

But seriously, in our games he's been earning his points. I think he also reloads quicker than before?

kenzie
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Joined: 03/12/2011

i Am kinda gutted that all of the trooper types (villagers, kirai and ashigaru's) have all lost their unquieness.  I liked them all being slightly different.  minuro is just a gunner now :(

 

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I'll revisit Minuro.

Shooting has become a little more predictable, as it's not an opposed roll. I think he has become a little less hit-or-miss.

More diffcult to deal the massive damage he could do earlier, but hits more often for less damage. 

He has also become better in close combat - he has a a melee grid and does not halve his damage any longer.

I follow the rules of bushido. I am a bushi.

Swedish players, rally to Hokuō Bushido!

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I can count on one hand the number of times in MkI Minuro even hit something. I'd aim. I'd shoot at something at medium range (the best you could really hopef for). They'd roll a 6 on their defense dice. I'd roll a 5. I'd miss. Then someone would get into b2b with him and that'd be the end of that.

Now, at least, I'm just trying to hit a target number in order to get a damage roll going. It might not one-shot most things, but hey, it's a damage roll. That's infinitely better than what I'd had before.

And with the possibility of a second one hanging around, it'll make having one a bit more viable, I think. With 2, you can have one shoot per turn while the other reloads. It gives you a bit more steady fire rather than "here's my one shot forever and that's it." It was paying 5 rice to do maybe 1 wound on an enemy model, which really didn't do much overall.

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So I used two gunners last night for a 35 rice game. It... didn't work out as well as I would've liked. Two was a bit too much for the point level. The next game I played with just 1 and things went much better. I didn't have enough ways to keep enemies away in the first game. The second one Minuro winged a couple of monks and put the final shot into Po. He even then lasted against Kenko for a couple turns before finally being taken out  (my attack dice were rolling like they knew that the model in question didn't know how to fight in melee).

In 50 rice I can see using two more often. In 35 it wasn't really optimal.

There are some people that call me... Polar_Bear
In fact, most do.
Come see me over at http://www.tabletopgamingnews.com/.

Ryumaru's picture
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LIve and learn Jason! I'll keep that in mind for when I choose a force for a game!

Also known as Astraeos on Warseer!

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In close range against exhausted model is LETHAL!

 

Any plans of release another arcabusier model?

Bushido its not about Killing, its about Tactic.
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Atrus wrote:

In close range against exhausted model is LETHAL

I have only played one game with the New Dawn rules...but why would a models state affect shooting now if there is no opposed role?

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Well, I can answer that in three different ways. wink

1) By the rules, the target number to hit is lowered by one when the target is exhausted. A lower target number not only increases the chance of hitting, but also the success level. (And one success level more is about +2 in strength.)

2) The realistic rationale; Someone who is exhausted can't dodge as well.

3) The game mechanics rationale; Being exhausted is the price you pay for acting early and having a chance of doing bad things to the enemy before they do their thing. And the price is that the model is more vulnerable. If it was just a vulnerability in melee it would be an unfair advantage to those who prefer to be a step behind, like shooters or spellcasters.

There, I hope that answers your question? (And perhaps some more! wink)

I follow the rules of bushido. I am a bushi.

Swedish players, rally to Hokuō Bushido!

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Coronasan
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Thanks, three very good answers.

I can see I need to go through the rules again, there are lots of modifiers to take into account.

jester84
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Joined: 02/08/2013

Hey guys am just looking at these posts is it true I could have Double Arquebusiers in a game 

Md

Joueur 1156's picture
Joueur 1156
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Joined: 19/07/2012

These was from the previous version of the rules, where the Arquebusiers had two wound line. Now, it only has one: so no double arquebusier for you. Maybe later... I'd like too, he's awesome!

jester84
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Joined: 02/08/2013

Oh and were does it state in rules that you can 

Md

Joueur 1156's picture
Joueur 1156
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You can't, because you only have one wound track. Sorry if you missunderstood :)

jester84
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Thank you

Md

GCT Master T's picture
GCT Master T
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For now ...................................... Most generic models have a character profile and a generic two models to a card profile. I think there is a strong chance that we will see a non-character arequebuser in the future.

"To a real warrior, power perceived may be power achieved."

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