Share your Silvermoon list :D

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Sneakytactics91's picture
Sneakytactics91
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Share your Silvermoon list :D

Hi guys,

I have been playing Bushido for about 2 months now and arrived at my 2nd warband.

Being Silvermoon! Yay!

This warband seems very shady though and I'm not clear on what to go for.

So maybe you want to share your warband list with me?

The current list I run:

50 rice list

--------------------------------------------

Manu                                      9

Tsubaki                                 7

Zo                                           6

Oda                                        6

Kyoaku-Han Crossbow     5 

Kyoaku-Han                         4

Senpu                                    6

Wasupu                                6

Dark secrets                        2

                                         ______

                                              50

Zo and Oda most of the time just chill out in the back lines, putting up tax to just simply annoy the enemy and create possible misplays. Oda just spams his jumo's and orders manu to throw and push even more.

Now this list is all about using the jumo's to get throws for (0)  and setting up shots that hit on target 2.

The Dark Secrets can be switched out for the Maneki-token on Manu and Elixer of vigor on Wasupu (getting 6 shots in 1 turn is pretty nice)

 

Please tell me how you think about the list and share yours!

GCT Master T's picture
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I think you want to maybe lose Oda or Zo as you have 3 pure support models. 

I really like the silvermoon Special cards and would use them more. Just my 2 cents

"To a real warrior, power perceived may be power achieved."

minoa
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Only having 1 buto to order is a waste of an activation. If you think 1 buto is good, 2 are great! I'm an advocate of the buto horde. I still say, many months and many games later, that few lists can deal with 3 butos. Their utility is just too great, both offensively and defensively. Add order and jumo tokens and they can deal with just about any situation.

Ret-MattT's picture
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Silvermoon is my favourite faction too (Until Shiho shows, who´s my real favourite that is.) smiley

I agree with both Toby and Minoa. Oda want to order more Butos because the action advantage is very good. As mentioned don´t miss out on their special cards either. Bought Loyalty is a game changer aswell as Inside Information.

Finally I can´t recommend their latest killer Dafukaia enough. He´s a MS4 fighter with Brutal(1) in a game where dice is king. Not to mention that he also comes with a huge bag of tricks.

My current gang is this:

  • Dafukaia
  • Manu + Maneki Neko
  • Fitiamua
  • Oda + Daikotuten's Coin Strings
  • Wasapu
  • 2x Kyoaku Han
  • 1x Bought Loyalty

Alternatives:

  • Kami of Burning Rage and Rakki - When Rakki arrives and if it grants re rolls (which I suspect a luck Kami would...).
The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
Sneakytactics91's picture
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Thanks for all the advice guys, this all sounds logical now. I actually have fitiaumia and dafukaia so I will add a 2nd buto 100% and play around a bit with dafukaia. Any thoughts on the kyoaku crossbow? Mainly in there to deal with large or huge stuff and offcourse victims from thrown. The coin string on oda I love and will drop zo for it

minoa
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As i've said in other threads, i like punching stuff more than shooting stuff so i don't bring any shooters. I like Zo with coin strings though, take him almost every game. I personally like bought loyalty and inside information special cards best, in that order. Actually i take maneki neko every single game without exception, then coin strings (if zo is present), then bought loyalty and inside info.

I'm curious about Rakki. Harukichi is crazy good with his reroll bubble so i'm hoping for some luck in another form from Rakki. What that could be, i don't know.

GCT Master T's picture
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I think it'll be roll a D6 and substitute the result rolled for any one dice to be rolled that turn, or remove him and roll 3D6 for the same effect. 

"To a real warrior, power perceived may be power achieved."

Ret-MattT's picture
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Preordain on legs? Nice! Thx info Master T

On the note about Kyoaku Han xbows Sneaky. Yesterday I met a 9 model Ruy Ashigaru list with Minoru, the vanilla Arquebusier, Fujitaka, Junichi and Isamu amongst others. It was something of a revelation to see how big a threat two dangerous shooters pose. They corraled my whole warband into hiding behind the Butos who could take a shot and survive, resulting in Ruy pincering Silvermoon in a slick military way.

Silvermoon could do the same thing with more agility as our shooters can walk and fire. Further I think that the firepower is so impressive that we could well expand on that strategy. I´m talking about the Kami of Burning rage smileyThis nasty bird can give Fire (2/1) to one model per turn. If you ever met Ito, you know how wicked bonus damage is in Bushido. Wasapu or a Xbow Kyoaku Han with burning bolts seems very nice.

So, my new gang would probably be something like:

Dafukaia

Manu

Golden Sentinel

Wasapu

Kyoaku Han xbow

2x Kyoaku Han

Kami of Burning Rage

I think this is better. There´s more re rolls through Martial Prowess on the Sentinel and no dead Rice on Oda. What he really does is transfer his own actions to the Buto who aren´t good enough at killing stuff. Had they been Dafukaia level of smackdown it´d be good enough, but now they just get parried into oblivion and then outnumbered.

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
minoa
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Huh?! Buto's not good enough to kill stuff? I 100% disagree with that. Even Manu can kill with throw defence tricks. The other two are more then capable. They can easily kill all but the elite fighters. I play my buto very aggressively. In most cases I go all out in my first attack, including spending jumo and ki boosts and charging for the strength bonus. They can one shot weaker/support/flanking models no problem (barring horrible dice). Taotulo with a free powerful attack from the jumo, ki boost, brutal (1), +2 strength from the charge, and a natural +2 strength can punch through wounds easily enough. They have enough wounds to soak up damage if the fights are prolonged. I love my buto, best utilitarian models in the game.

minoa
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On the shooting topic, I agree that STS are strong at shooting. Manu's throw victims or the girls distracting models are good targets. Add in any control games or harukichi's rerolls and the xbows of the STS can do some serious damage.

Sneakytactics91's picture
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Current rulings let wasupu shoot 2 times per activation for 1 ammo so elixer of vigor seems really tempting in this list.. and I think it's 1/2 so that would result in a possible 6x fire 1 tokens

Sneakytactics91's picture
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Plus I think wasupu is all you need for shooting rather put the 10 rc somewhere else

Ret-MattT's picture
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Wasapu shoots 2 times per Ammo? Where did you get that from?

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
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Rapid Fire (X): When this model declares a Ranged Attack action it may resolve up to X Ranged Attacks during the activation. These Ranged Attacks may Target different models and are resolved in the order this model’s Controller chooses. This model’s Condition still only worsens one degree regardless of the number of Ranged Attacks made by Rapid Fire. 

Ammo (X): This model starts the game with X Ammo tokens. When this model resolves a Ranged Attack action remove an Ammo Token. If this model has no Ammo tokens it may not declare Ranged Attack actions.

So ammo just lets you do 1 shooting activation and rapid fire lets you shoot 2 times in that activation

Correct me if I'm wrong please :O

Ret-MattT's picture
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You might want to read Step 8 of Ranged Attacks.

 

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Sneakytactics91's picture
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Yes I did but still.. the way I read it, this can still be done, could someone clarify this?
(Sorry for going off topic)

Rixus Mar's picture
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Just by reading what you've already posted Sneaky i can see that Rapid Fire lets  you RESOLVE up to  X attacks per activation and Ammo says you lose an Ammo token every time you RESOLVE an Attack.

So i would say your condition still only worsens one degree after  performing X Ranged Attacks, but your Ammo  is depeleted by X also.

[i]Saru mo ki kara ochiru[/i]
MistakeNot's picture
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Look at the word 'action' in the Ammo rule, Rixus.

There's a thread floating around in which Master T said that under current RAW, it's one Ammo per Ranged Attack Action. It was said that until the next errata we should play it as currently written, but that it would be changed soon.

 

Also MattT, step 8 only talks about the models' condition worsening, I fail to see the relevance to the Ammo/Rapid Fire discussion.

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Ah, i see, cool. Any news when the rules will be revised? Is it just the rulebook, or the cards, or both?

[i]Saru mo ki kara ochiru[/i]
Ret-A_Palmer's picture
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There's an errata document available: http://bushido-thegame.com/rules

Look for the Errata and New Rules document.  It hasn't been updated with a few things just yet (such as not being able to spend other people's tokens while Controlling their models, the ammo thing, being able to channel while Controlled etc) but expect that to come along in the near-future.

Meanwhile, get the special card packs and a Rakki/Genzai.

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Yup, Rakki is bonkers. 

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MistakeNot's picture
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Genzai? Yet more 'secret' retainer information?

We need that updated Errata soon though.

Ret-A_Palmer's picture
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It's not goin to be a secret if you get the special card pack!

minoa
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Unless Rakki has an alternative card in the new card pack, I'm not all that impressed with him. If you could exchange the dice AFTER you rolled to see what you had then he would be "bonkers". As is, I'll take my chances wih just rolling the dice normally. Though, like with all unknown things, this "genzai" has me curious...

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i think he is good as is

you roll and if its a rubbish dice say 1 or 2 you add it to your oponents melee roll so you guarentee at least one low dice and is especially useful for those opposed ki tests

and if you roll high its the same thing

yes you can just roll but it gives you more reliability. 

 

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Can't always add it to your opponent's rolls, you can only substitute your own dice unless you use the remove from play part of the Rakki's effect.

But a guaranteed 4 5 or 6 is very useful, for like Fear or damage rolls.

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doesnt say that

it just says put aside the dice, 1 or 3 and when a roll is made by a player substitute it 

so both high and low resaults are good

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Read it again, the Remove -> 3D6 part is different from the other effect. When rolling 3 you can use them for any die rolled by either player, when rolling 1 it specifies that it has to be your die.

 

That text block could be clearer though, it's too dense..

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yeah your correct i missed the 'your'

soz

Ret-MattT's picture
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Misread as many times use. Not bonkers then, but in line with normal re rolls :-) Personally my list stays with Fire Kami.

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
minoa
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Funny how people have such different opinions...After looking at Rakki's card again, Ret-MattT thinks he's less bonkers while I think he's a little better than I first thought. Go figure!

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Well, Maneki Neko also grants one per turn, but for 1 Rice. Rakki is like that on legs, but I think I prefer Fire Kami for Burnin' Bolts of Doom from Wasapu smiley

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
Ret-MattT's picture
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dat' Gorilla...

Him and Honoka. Send in random Kyoaku Han chump against a MS3 enemy, then the Gorilla in support. When the enemy is tired; Outnumber plus Co-Op attack equals 2 dice in a Combo Attack swing with Brutal on top against 1 die. That´s some wallop for a pittance 7 Rice!

Now I´m thinking:

  • Dafukaia + Maneki Neko
  • Golden Sentinel
  • Wakasu Gorilla (Supposing 7 rice)
  • Wasapu
  • Honoka
  • Kyoaku Han xbow
  • Kyoaku Han x2

Good times for Bushido indeed smiley

 

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
Ret-MattT's picture
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Got the Special cards pack today and that was fun! Turns out the Gorilla cost only 6 Rice. Alot of interesting stuff in there, but my favourite is the enhancment "Ink of the West Wind" -  (A)(P)-2 Ki - Model gains Slam Attack (0). That´s an interesting distracting exercise for tricksy Oyabuns. Start turn and casually buy Slam Attack for model X and the proceed to activate models Y, Z. Hopefully the opponent has forgotten which if any model who got the SA by now and Hadoken them into action loss country smiley

 Noticing that most opponents manage to forget their own one shot event cards half the time I imagine this will happen!

My list will likely exchange the 2 extra Rice post models into 2x "Inside Information" instead. The ability to position Wasapu and his footpad shooting mate T1 and then control who moves first and second T2 is an amazing enabler for some nasty shots.

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
Ret-MattT's picture
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Back from the Golden Kami tournament I can report that Wasapu + Inside Information is powerful enough to merit oppnents to ask to meet something else than that combo in the future...

The Silvermoon hitman all killed Suchiro, Yusha, Isamu and Kenzo Turn 2 through the games. This Alpha strike is nasty, even worse than Ito´s Kaihime-shoots-poisoned-arrows-and-Satsuki-accelerates-the-venom imho. In fact we ruminated over if Bushido isn´t moving towards these strategies because they are so effective. Another player took the Savage Wave Grand Tournament combo of Stunning, Fearing and barreling down your throat Nian.02 with the same, succesful, purpose. Action advantage pays off well in this game and the earlier the better. I think such strategies will evolve the further the game developes. 

The Eagle shares the nest. The Dragon burns it. Join the Black Eagle and crush the usurpers!
minoa
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Exactly why I play my buto so agressively early ingame! And I agree Wasupu is a killer.

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My list for escalation League 35 42 50 is:

 

Manu

Dafukaia 

Harukichi diakotens coin

Wasapu elixer of vigor 

 

Saki

 

2 koayku Han 

"Victory can always be bought, with the right currency"

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