Ume and Haru

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Ume and Haru

Wave 37 looks set to bring us 2 new models and I'm keen to hear what everyone thinks they will be like on the table top. From the fluff I am speculating that they will be on the cheaper side in regards to points. Harus fluff indicates that he might be able to provide cover similar to Riku. If this turns out to be the case then this could be huge for the Temple. Being able to shut down multiple areas of the board with templates will provide a huge amount of board control. The fluff does mention that his ability can provide melee protection so it could be an aura type effect. Ume's fluff states that she has can inflict serious damage but can backfire and cause her injury. I have been racking my brains trying to work out what form this attack might take but am coming up blank.

Does anyone else care to speculate?

GCT Master Enos
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I could guess..  ;)

I found Haru to be really useful as you suggest.  I have used his melee defence to be a cheaper point -holder too.  

Ume really can do as it says, the ice fist is an amazing technique but not often taught as if properly defends against, the ice shatters and can be fatal to the welder, it does  do good damage but I use her learning ability to get very reliable abilities off for a low rice model.

In fact their ability to learn is one of the more open-ended part of these characters and I see combos and synergies with almost every other monk.

Grand Master of Bushido (Smog Con '14)

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I saw the fluff mention their willingness to learn from other monks and thought that idea might be manifested into a rule. I will be interested to see how they work out in battle and how they interact with the other monks . I find that being able to leverage synergies is a big part of this game (although not as overwhelmingly important as it is in a game like malefaux).

GCT Master Enos
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I agree, in Malefaux its more like dependancies.  The synergies are so built in that they force you to play certain combos (If you take X, then you will take Y and Z...) 

Bushido has subtler combos and synergies that add to slightly more than the sum of their parts.  

Master Enos and the Earth Kami for example.  It gives him Armour (2), he can take Toughness (1) from it.  
He causes it a wound, it immediately heals that wound.
They synergise but both are valid without the other.

Similarly Ume and Kuma are one to watch.

Grand Master of Bushido (Smog Con '14)