Trow/push effect VS Raise

4 posts / 0 new
Last post
way2Rise
Offline
Last seen: 2 months 5 days ago
Joined: 11/08/2017 - 06:26
Points: 0
Trow/push effect VS Raise

Hallo all, Sorry if this hase been asked before,

 

i had a fun game but we where wondering a few thing and i thought i would ask here to check what you guys thought about the matter.

First,

my kairai is Slow. if i get attacked with a Push/Throw attack/defence.

Push/throw attack/defence : his attack kills me but i Raise ? kan he push/throw me or not?

example one throw defence (1 dice attack 2 defence) he kils me, i fail to beat his defence roll i pass my raise check. can he trow me?

example two Throw defence (1 dice attack 2 defence) he kils me, i do beat his difence roll but since i'm dead i cant attack. i raise. can he throw me?

 

He was using a raging fire elemental, i had old man Kato. both have a start of the turn effect. he can explode i can drain his Last hp/ki, witch one of us gets to resolve his start of turn effect first.

 

Srry if my spelling is off.

Way2rise,

 

 

Ret-A_Palmer
Ret-A_Palmer's picture
Offline
Last seen: 4 hours 57 min ago
Joined: 15/05/2013 - 01:25
Points: 930

The throw/move happens before the damage roll.  So yes, you can be thrown/moved/whatever, reduced to 0 wounds, and then pass your Rise test.

Throw defence has no damage roll.  If you are thrown, you will no longer be in BtB for when the Initiative swaps over, so the thrower's attack dice was pointless (in this case).

Whomever won the tactical roll declares second, but resolves first.

Ret-A_Palmer
Ret-A_Palmer's picture
Offline
Last seen: 4 hours 57 min ago
Joined: 15/05/2013 - 01:25
Points: 930

Sorry, last part is slightly wrong.

Whomever won the tactical roll declares second.  Whichever player is the Active player (the one activating first this turn) resolves first.

TheD
Offline
Last seen: 1 month 2 weeks ago
Joined: 04/02/2014 - 20:07
Points: 408

And if model A with slow and rise is killed by model B who declared throw defense but also put dice in attack then a successful rise test would put A prone and therefor step 10 in melee exchanges is skipped. Thus no throw.

At least until model A also has stable. In which case a throw could potentially happen if defence beat offence at step 10. No proning but a move at least.

Meaning Suchiro hits back even though he dies as long as he passes his potential rise test. Did we need more reasons to hate that guy?

yenohoney